![]() Copyright 2004 Enlightened Age Entertainment
7
If the enemy tactic is Frontal Assault and enemy losses exceed Flankers after
cavalry phases, enemy tactic is changed to Broken. If enemy retreats, its losses in
the retreat phase are doubled.
Trumped By:
Organized Withdrawal or Rout as enemy tactic changes Flank to Standard Battle
Plan
Flanker with losses 5% or greater than enemy after cavalry phases changes tactic
to Broken.
Oblique
Oblique: The attacking tactic with the most severe requirements for proper execution. It
can be devastating against many determined attacks and frontal assaults, but allows a
more cautious foe to escape.
Requirements:
Marshal or better leader.
Leader is two ranks or greater higher ranking than enemy leader. (Thus, Oblique
can never be successful vs. an enemy Warlord or Imperator.)
Average legion experience Experienced or better.
Retreat %:
30% - 45%
Outcomes:
Oblique gets +25% to infantry and combined phase attack values.
If the enemy tactic is Frontal Assault, and the Oblique legion has not retreated
after the first infantry phase, change the enemy tactic to Broken.
Enemy defensive values are reduced 20% beginning with the Cavalry Charge
phase.
If enemy retreats, retreat losses are x3, subject to the 20% maximum losses in that
phase.
Trumped By:
Enemy tactics of Oblique, Organized Withdrawal, or Flee
becomes
Standard Battle Plan.
Defensive Tactics:
Legends that choose a defensive tactic forgo the opportunity to force a battle (exception:
Counter Attack), but if their foe accommodates them by attacking, their brigades receive
a significant 20% bonus for the defensive posture they have assumed. If they take a
defensive tactic in the mountains, their missile troops fight at 150% attack values, vs.
50% missile troop attack values for attacking missile troops. A legion must have morale
of 70+ to order any defensive tactic other than Flee.
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