![]() Copyright 2004 by Enlightened Age Entertainment
18
City
45
A PC that is controlled by the kingdom that controls the Region the PC is in gains a 15%
bonus to resistance. Calculate PC Resistance and then multiply by 1.15 if the PC
controller controls the Region. This provides the Final PC Resistance value.
Base Resistance is modified to consider
the Regional Reaction of the acting player, and
cumulative Status Quo and Stir Unrest values present. PC Resistance is:
(Base Resistance) x (RR of acting player)
x (1 if region is not controlled by kingdom
controlling PC, otherwise 1.15) + (Total Status Quo Total Stir Unrest).
Here then are a couple sample PC Resistance Values.
1. A town in a region where the acting player has a RR of 3.0. The town has a
temple constructed (temples add 20 points status quo) and there is an
Ambassador of a king with 120 Influence also with RR of 3.0 maintaining
status quo there. The controller of the PC also controls the region the PC is
in. The PC Resistance is Base Resistance x RR of acting player x 1.15 if PC
controlled by the Region Controller + All Status Quo All Stir Unrest. In
this case, that is:
i. base resistance = 22 for a town
ii. x RR which is 3.0
iii. multiply by 1.15 since the PC is controlled by the regional controller
iv. So before Status Quo and Stir Unrest we have 22 x 3.0 x 1.15 = 75.9
v. Plus Status Quo + (20 temple + (120 x 0.2) / 3 Ambassador) = 103.9.
vi. Minus Stir Unrest = 0, for final resistance of 103.9
2. A neutral village in a region where the acting player has a RR of 2.5. The village
has no improvements. The acting player has a king with influence of 140 and a
Provincial Governor in the village undertaking Stir Unrest. The PC Resistance is:
i. base resistance = 13 for a village
ii. x RR which is 2.5
iii. since the village is neutral it is not controlled by the regional controller
iv. So before Status Quo and Stir Unrest we have 13 x 2.5 x 1.0 = 32.5
v. Plus Status Quo + (status quo = 0)
vi. Minus Stir Unrest = (stir unrest = (140x0.3)/2.5) = 16.8.
Regional Control
v. Regional Control. Within the concept of Regional Control is the measure of
how much of a regions population is under the control of a kingdom, called Current
Regional Influence (in the region). The Kingdom Screen displays this information: there
is a section where the kingdoms Regional Reaction description called Popular Reaction
and Current Regional Influence description are shown. The phrases and associated
numerical ranges for Current Regional Influence are as follows:
Percent Control
Descriptive Phrase
0
None
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